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國際經濟商務人員考試三等考試-國際經濟商務人員類科英文組外國文(英文)10936單選題
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Immigration, depression, anxiety and international cultures will be the focus of a series of games being developed for a video game expo in New York, Play NYC, with an eye on giving players a unique take on real issues. Playcrafting, the organizer of the event, says that diversity is in the DNA of New York, which is why it is proud to celebrate what makes New York and the American gaming industry so special by commissioning six, new "Graffiti Games" installations created by local, first-generation immigrant developers. "Last year was the first convention, and we wanted to make our sophomore year even more impactful," Dan Butchko, founder of Playcrafting said. "There have been a lot of dialogues that focus on people's differences lately. Games are the great uniter. Whether you're creating or playing them, they have a way of bringing people together, no matter where you're going or where you come from. Giving these talented developers the space to express themselves with no restrictions was our way to celebrate diversity and the beauty of the NYC gaming community." The eight game developers whose work will be featured are originally from China, India, Kazakhstan, Peru, Spain, and Venezuela. Some of their games to be on display include: (1) Home Stretch by Prashast Thapan from New Delhi, India: An arcade-style racing game in which a player will race through a city reminiscent of New Delhi to obtain a visa, and then head to New York. During their travels, obstacles will pile up and the trip becomes progressively more difficult. (2) The Llama Express by Pilar Aranda from Valencia, Spain and Saúl Peña Gamero from Lima, Peru: A lighthearted game in which players ride a train through the fictional country of Esperú, feeding hungry llamas encountered along the way with traditional Hispanic food from the train. (3) A Hero's Journey by Kurt Young from Beijing, China: A VR game in which players first design an environment, choose a hero, a prince or princess and a villain and watch a story unfold. Players need to use either VR or a projector to battle through obstacles the game contains.

What is the main idea of the passage?

AThe NYC gaming industry is mostly composed of immigrants.
BIssues about immigration will be discussed in the convention.
CImmigrants in New York are very creative game developers.
DPlay NYC will host an exhibition, featuring immigration-related issues.正確答案
答案與詳解
D
正確答案
短文主旨:紐約電玩展Play NYC將展出由移民開發者創作、聚焦移民與多元文化議題的遊戲裝置。

為什麼答案是 D

首段明確指出:「immigration, depression, anxiety and international cultures will be the focus of a series of games being developed for Play NYC」,且全文圍繞此展覽及相關遊戲展出內容,D選項最完整呼應主旨。

考點:主旨辨析/過度推論考點:主旨辨析/細節混淆考點:主旨題/閱讀理解
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